Build Results for Job ID: 1575409032.902047_23791

Merge Request #253 (opened) for BTFromMaster4 into master

Checkout out branch BTFromMaster4

git checkout BTFromMaster4
SUCCESS

Build

make -j8
FAILURE
[  0%] Building CXX object Bullet-build/src/BulletInverseDynamics/CMakeFiles/BulletInverseDynamics.dir/IDMath.o
[  0%] Building CXX object Bullet-build/src/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftBody.o
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[  0%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/Character/btKinematicCharacterController.o
[  0%] Building CXX object Bullet-build/src/BulletInverseDynamics/CMakeFiles/BulletInverseDynamics.dir/MultiBodyTree.o
[  0%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btConeTwistConstraint.o
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[  1%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btCollisionAlgorithm.o
[  1%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btDbvt.o
[  1%] Building CXX object Bullet-build/src/BulletInverseDynamics/CMakeFiles/BulletInverseDynamics.dir/details/MultiBodyTreeInitCache.o
[  1%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btDbvtBroadphase.o
[  1%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btContactConstraint.o
[  2%] Building CXX object Bullet-build/src/BulletInverseDynamics/CMakeFiles/BulletInverseDynamics.dir/details/MultiBodyTreeImpl.o
[  2%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btFixedConstraint.o
[  2%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btDispatcher.o
[  2%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btGearConstraint.o
[  2%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btOverlappingPairCache.o
[  3%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btGeneric6DofConstraint.o
[  4%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btQuantizedBvh.o
[  4%] Linking CXX static library libBulletInverseDynamics.a
[  4%] Built target BulletInverseDynamics
[  4%] Building CXX object Bullet-build/src/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftBodyConcaveCollisionAlgorithm.o
[  4%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btGeneric6DofSpringConstraint.o
[  4%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btGeneric6DofSpring2Constraint.o
[  4%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btSimpleBroadphase.o
[  4%] Building CXX object Bullet-build/src/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftBodyHelpers.o
[  4%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btHinge2Constraint.o
[  4%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btActivatingCollisionAlgorithm.o
[  4%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btHingeConstraint.o
[  4%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btBoxBoxCollisionAlgorithm.o
[  4%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.o
[  5%] Building CXX object Bullet-build/src/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftBodyRigidBodyCollisionConfiguration.o
[  5%] Building CXX object Bullet-build/src/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftRigidCollisionAlgorithm.o
[  5%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btBoxBoxDetector.o
[  5%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btPoint2PointConstraint.o
[  5%] Building CXX object Bullet-build/src/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftRigidDynamicsWorld.o
[  5%] Building CXX object Bullet-build/src/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftMultiBodyDynamicsWorld.o
[  6%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btSequentialImpulseConstraintSolver.o
[  7%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionDispatcher.o
[  7%] Building CXX object Bullet-build/src/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftSoftCollisionAlgorithm.o
[  7%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionDispatcherMt.o
[  7%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btSequentialImpulseConstraintSolverMt.o
[  7%] Building CXX object Bullet-build/src/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btDefaultSoftBodySolver.o
[  7%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionObject.o
[  8%] Linking CXX static library libBulletSoftBody.a
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[  9%] Building CXX object Bullet-build/src/LinearMath/CMakeFiles/LinearMath.dir/btAlignedAllocator.o
[  9%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btBatchedConstraints.o
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[  9%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btNNCGConstraintSolver.o
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Scanning dependencies of target Logger
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[ 12%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btUniversalConstraint.o
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[ 38%] Building CXX object ThirdParty/googletest-master/googletest/CMakeFiles/gtest.dir/src/gtest-all.cc.o
[ 38%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btGImpactBvh.o
[ 38%] Building C object glfw-build/src/CMakeFiles/glfw.dir/input.c.o
[ 38%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btGImpactCollisionAlgorithm.o
[ 38%] Building C object glfw-build/src/CMakeFiles/glfw.dir/monitor.c.o
[ 39%] Building C object glfw-build/src/CMakeFiles/glfw.dir/vulkan.c.o
[ 39%] Building C object glfw-build/src/CMakeFiles/glfw.dir/window.c.o
[ 39%] Building C object glfw-build/src/CMakeFiles/glfw.dir/x11_init.c.o
[ 39%] Building C object glfw-build/src/CMakeFiles/glfw.dir/x11_monitor.c.o
[ 39%] Building CXX object Editor/CMakeFiles/ImGui.dir/__/ThirdParty/imgui-docking/imgui.cpp.o
[ 39%] Building C object glfw-build/src/CMakeFiles/glfw.dir/x11_window.c.o
[ 39%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btGImpactQuantizedBvh.o
[ 40%] Building C object glfw-build/src/CMakeFiles/glfw.dir/xkb_unicode.c.o
[ 40%] Building C object glfw-build/src/CMakeFiles/glfw.dir/posix_time.c.o
[ 40%] Building C object glfw-build/src/CMakeFiles/glfw.dir/posix_thread.c.o
[ 40%] Building C object glfw-build/src/CMakeFiles/glfw.dir/glx_context.c.o
[ 40%] Building C object glfw-build/src/CMakeFiles/glfw.dir/egl_context.c.o
[ 40%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btGImpactShape.o
[ 40%] Building C object glfw-build/src/CMakeFiles/glfw.dir/osmesa_context.c.o
[ 41%] Building C object glfw-build/src/CMakeFiles/glfw.dir/linux_joystick.c.o
[ 41%] Building CXX object Editor/CMakeFiles/ImGui.dir/__/ThirdParty/imgui-docking/imgui_draw.cpp.o
[ 41%] Linking C static library ../../Runtime/libglfw3.a
[ 41%] Built target glfw
[ 41%] Building CXX object Editor/CMakeFiles/ImGuizmo.dir/__/ThirdParty/ImGuizmo-master/ImGuizmo.cpp.o
[ 41%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/btTriangleShapeEx.o
[ 42%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/gim_box_set.o
[ 42%] Linking CXX static library ../Runtime/libImGuizmo.a
[ 42%] Built target ImGuizmo
[ 43%] Building CXX object SerializationCore/CMakeFiles/SerializationCore.dir/Private/Reflection.cpp.o
[ 43%] Building CXX object Editor/CMakeFiles/ImGui.dir/__/ThirdParty/imgui-docking/imgui_widgets.cpp.o
[ 43%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/gim_contact.o
[ 43%] Linking CXX static library ../../../Runtime/libgtest.a
[ 43%] Built target gtest
[ 43%] Building CXX object SystemCore/CMakeFiles/SystemCore.dir/Private/HEADER_ONLY_MODULE.cpp.o
[ 43%] Linking CXX static library ../Runtime/libSystemCore.a
[ 43%] Built target SystemCore
[ 43%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/AudioMetrics.cpp.o
[ 43%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/gim_memory.o
[ 43%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/Gimpact/gim_tri_collision.o
[ 44%] Building CXX object Editor/CMakeFiles/ImGui.dir/__/ThirdParty/imgui-docking/imgui_demo.cpp.o
[ 44%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btContinuousConvexCollision.o
[ 44%] Linking CXX static library ../Runtime/libSerializationCore.a
[ 44%] Built target SerializationCore
[ 44%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/AudioPlayer.cpp.o
/home/tyler/bin/tempestengine/Binaries/Bullet-src/src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp:46:9: warning: 'MAX_ITERATIONS' macro redefined [-Wmacro-redefined]
#define MAX_ITERATIONS 64
        ^
/home/tyler/bin/tempestengine/Binaries/Bullet-src/src/BulletCollision/NarrowPhaseCollision/btConvexCast.h:29:9: note: previous definition is here
#define MAX_ITERATIONS 32
        ^
[ 44%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/AudioSystem.cpp.o
1 warning generated.
[ 45%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btConvexCast.o
[ 45%] Linking CXX static library ../Runtime/libImGui.a
[ 45%] Built target ImGui
[ 45%] Building CXX object ThirdParty/googletest-master/googletest/CMakeFiles/gtest_main.dir/src/gtest_main.cc.o
[ 45%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btGjkConvexCast.o
[ 45%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btGjkEpa2.o
[ 45%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/DSPManipulator.cpp.o
[ 45%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.o
[ 46%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/FilterManipulator.cpp.o
[ 47%] Linking CXX static library ../../../Runtime/libgtest_main.a
[ 47%] Built target gtest_main
[ 47%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btGjkPairDetector.o
[ 48%] Building CXX object Editor/CMakeFiles/ImGui_Stdlib.dir/__/ThirdParty/imgui-docking/misc/cpp/imgui_stdlib.cpp.o
[ 48%] Building CXX object Editor/CMakeFiles/ImGui_OpenGL3_GLFW_GLEW.dir/__/ThirdParty/imgui-docking/examples/imgui_impl_opengl3.cpp.o
[ 48%] Building CXX object Editor/CMakeFiles/ImGui_OpenGL3_GLFW_GLEW.dir/__/ThirdParty/imgui-docking/examples/imgui_impl_glfw.cpp.o
[ 48%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/main.cpp.o
[ 48%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.o
[ 48%] Linking CXX static library ../Runtime/libImGui_Stdlib.a
[ 48%] Linking CXX static library ../Runtime/libImGui_OpenGL3_GLFW_GLEW.a
[ 48%] Built target ImGui_Stdlib
[ 48%] Built target ImGui_OpenGL3_GLFW_GLEW
[ 48%] Building CXX object MathSerialization/CMakeFiles/MathSerialization.dir/Private/QuaternionSerialization.cpp.o
[ 48%] Building CXX object ComponentCore/CMakeFiles/ComponentCore.dir/Private/Component.cpp.o
[ 49%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btPersistentManifold.o
[ 49%] Building CXX object MathSerialization/CMakeFiles/MathSerialization.dir/Private/Vector2Serialization.cpp.o
[ 49%] Linking CXX static library ../Runtime/libComponentCore.a
[ 49%] Built target ComponentCore
[ 49%] Building CXX object ComponentRepository/CMakeFiles/ComponentRepository.dir/Private/ComponentRepository.cpp.o
[ 49%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btRaycastCallback.o
[ 49%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/ObjectEditor.cpp.o
[ 49%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btSubSimplexConvexCast.o
[ 49%] Building CXX object MathSerialization/CMakeFiles/MathSerialization.dir/Private/Vector3Serialization.cpp.o
[ 49%] Linking CXX static library ../Runtime/libComponentRepository.a
[ 49%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btVoronoiSimplexSolver.o
[ 49%] Built target ComponentRepository
[ 49%] Building CXX object InputFramework/CMakeFiles/InputFramework.dir/Private/InputFramework.cpp.o
[ 49%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/NarrowPhaseCollision/btPolyhedralContactClipping.o
[ 49%] Building CXX object MathSerialization/CMakeFiles/MathSerialization.dir/Private/Vector4Serialization.cpp.o
[ 49%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/ObjectHierarchy.cpp.o
[ 50%] Linking CXX static library libBulletCollision.a
[ 50%] Building CXX object MathSerialization/CMakeFiles/MathSerialization.dir/Private/ColorSerialization.cpp.o
[ 50%] Built target BulletCollision
[ 50%] Building CXX object Physics.Bullet/CMakeFiles/Physics.Bullet.dir/BulletWrapper.cpp.o
[ 50%] Linking CXX static library ../Runtime/libInputFramework.a
[ 50%] Built target InputFramework
[ 50%] Building CXX object Physics.Bullet/CMakeFiles/Physics.Bullet.dir/PhysicsInterface.cpp.o
[ 51%] Building CXX object MathSerialization/CMakeFiles/MathSerialization.dir/Private/Color4Serialization.cpp.o
[ 51%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/SystemBase.cpp.o
[ 51%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/SystemManager.cpp.o
[ 51%] Linking CXX static library ../Runtime/libMathSerialization.a
[ 51%] Built target MathSerialization
[ 52%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/UI_System.cpp.o
[ 52%] Building C object Engine/AudioTool/CMakeFiles/AudioTool.dir/glad.c.o
[ 52%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/ImGui/imgui_demo.cpp.o
[ 52%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/ImGui/imgui_draw.cpp.o
[ 52%] Linking CXX static library ../Runtime/libPhysics.Bullet.a
[ 52%] Built target Physics.Bullet
[ 52%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/ImGui/imgui_impl_glfw.cpp.o
[ 53%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/ImGui/imgui_impl_opengl3.cpp.o
[ 53%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/ImGui/imgui_widgets.cpp.o
[ 53%] Building CXX object Engine/AudioTool/CMakeFiles/AudioTool.dir/ImGui/imgui.cpp.o
Scanning dependencies of target TempestEngine
[ 53%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Application.cpp.o
[ 53%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Precompiled.cpp.o
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Engine.cpp.o
[ 54%] Linking CXX executable ../../Runtime/AudioTool
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Factions.cpp.o
[ 54%] Built target AudioTool
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GamePadSystem.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Factions.cpp:9:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Factions.hpp:13:14: error: no template named 'shared_ptr' in namespace 'std'
typedef std::shared_ptr<gameObject> GameObjectPtr;
        ~~~~~^
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/MeshDebug.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Factions.cpp:64:18: error: no template named 'getComponent'; did you mean 'componentList::getComponent'?
    return unit->getComponent<minion>().isNullptr() == false;
                 ^~~~~~~~~~~~
                 componentList::getComponent
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SceneManagement/ComponentList.hpp:103:21: note: 'componentList::getComponent' declared here
        componentHandle<T> getComponent()
                           ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Factions.cpp:64:18: error: member reference type 'GameObjectPtr' (aka 'int') is not a pointer
    return unit->getComponent<minion>().isNullptr() == false;
           ~~~~  ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Factions.cpp:69:18: error: no template named 'getComponent'; did you mean 'componentList::getComponent'?
    return unit->getComponent<enemy>().isNullptr() == false;
                 ^~~~~~~~~~~~
                 componentList::getComponent
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SceneManagement/ComponentList.hpp:103:21: note: 'componentList::getComponent' declared here
        componentHandle<T> getComponent()
                           ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Factions.cpp:69:18: error: member reference type 'GameObjectPtr' (aka 'int') is not a pointer
    return unit->getComponent<enemy>().isNullptr() == false;
           ~~~~  ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Factions.cpp:74:18: error: no template named 'getComponent'; did you mean 'componentList::getComponent'?
    return unit->getComponent<player>().isNullptr() == false;
                 ^~~~~~~~~~~~
                 componentList::getComponent
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SceneManagement/ComponentList.hpp:103:21: note: 'componentList::getComponent' declared here
        componentHandle<T> getComponent()
                           ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Factions.cpp:74:18: error: member reference type 'GameObjectPtr' (aka 'int') is not a pointer
    return unit->getComponent<player>().isNullptr() == false;
           ~~~~  ^
7 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:101: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Factions.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Factions.cpp.o] Error 1
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/PersistenceManipulator.cpp.o
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/PersistenceRequest.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/PersistenceSystem.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/ScriptMaps.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Serialization.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Engine.cpp:78:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Engine.cpp:78:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:42:14: error: 'onUpdate' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
        void onUpdate();
             ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Replay/../SystemBase.hpp:140:16: note: overridden virtual function is here
                virtual void onUpdate() {};
                             ^
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SystemBase.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SystemBundle.cpp.o
2 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:88: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Engine.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Engine.cpp.o] Error 1
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SystemManager.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SystemTask.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/TransformTestScript.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Actions/Action.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Actions/ActionSystem.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Actions/DelayAction.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Actions/LerpAction.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Audio/AudioComponent.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Audio/AudioSystem.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/AnimatorComponent.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Agent.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Button.cpp.o
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Camera.cpp.o
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/FBXFileComponent.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Components/Agent.cpp:101:14: error: no member named 'cout' in namespace 'std'
        std::cout << "ERROR updatefrom type rt in Agent component was missing parentTree name" << std::endl;
        ~~~~~^
1 error generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:361: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Agent.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Agent.cpp.o] Error 1
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Health.cpp.o
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Allegiance.cpp.o
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/InputComponent.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Light.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/ParticleEmitter.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Renderer.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/RenderTarget.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/RigidBody.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/ScriptCPP.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Skybox.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/UISprite.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/WaypointNode.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/WaypointNodeSet.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Enemy.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Player.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Minion.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroupOne.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroupTwo.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/DynamicWaypoints/WaypointGraphPathfinder.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/DynamicWaypoints/DynamicWaypointGraph.cpp.o
[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/AssetManipulator.cpp.o
[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/BehaviorTreeManipulator.cpp.o
[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/bundleManipulator.cpp.o
[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/CameraManipulator.cpp.o
[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/EngineMetadataManipulator.cpp.o
[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/GraphicsManipulator.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/NodeManipulator.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/SceneEntityReference.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/SceneManipulator.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/FormationsManager.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.cpp:9:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/Squad.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.cpp:9:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:42:14: error: 'onUpdate' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
        void onUpdate();
             ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SystemBase.hpp:140:16: note: overridden virtual function is here
                virtual void onUpdate() {};
                             ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.cpp:15:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/EnemySquad.hpp:20:10: error: 'scoutArea' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
    void scoutArea();
         ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:47:18: note: overridden virtual function is here
    virtual void scoutArea() = 0;
                 ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.cpp:15:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/EnemySquad.hpp:26:18: error: 'getRingFromID' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
    SquadRingPtr getRingFromID(objID) const;
                 ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:38:26: note: overridden virtual function is here
    virtual SquadRingPtr getRingFromID(objID) const = 0;
                         ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.cpp:9:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.cpp:9:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:10:
In file included from /usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/vector:61:
In file included from /usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/allocator.h:46:
In file included from /usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/x86_64-linux-gnu/c++/8/bits/c++allocator.h:33:
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/ext/new_allocator.h:140:22: error: destructor called on non-final 'PlayerSquad' that has virtual functions but non-virtual destructor [-Werror,-Wdelete-non-abstract-non-virtual-dtor]
        destroy(_Up* __p) { __p->~_Up(); }
                            ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/alloc_traits.h:487:8: note: in instantiation of function template specialization '__gnu_cxx::new_allocator<PlayerSquad>::destroy<PlayerSquad>' requested here
        { __a.destroy(__p); }
              ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr_base.h:554:28: note: in instantiation of function template specialization 'std::allocator_traits<std::allocator<PlayerSquad> >::destroy<PlayerSquad>' requested here
        allocator_traits<_Alloc>::destroy(_M_impl._M_alloc(), _M_ptr());
                                  ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr_base.h:540:2: note: in instantiation of member function 'std::_Sp_counted_ptr_inplace<PlayerSquad, std::allocator<PlayerSquad>, __gnu_cxx::_S_atomic>::_M_dispose' requested here
        _Sp_counted_ptr_inplace(_Alloc __a, _Args&&... __args)
        ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr_base.h:678:6: note: in instantiation of function template specialization 'std::_Sp_counted_ptr_inplace<PlayerSquad, std::allocator<PlayerSquad>, __gnu_cxx::_S_atomic>::_Sp_counted_ptr_inplace<space *&, FormationsManager *>' requested here
            _Sp_cp_type(__a._M_a, std::forward<_Args>(__args)...);
            ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr_base.h:1342:14: note: in instantiation of function template specialization 'std::__shared_count<__gnu_cxx::_S_atomic>::__shared_count<PlayerSquad, std::allocator<PlayerSquad>, space *&, FormationsManager *>' requested here
        : _M_ptr(), _M_refcount(_M_ptr, __tag, std::forward<_Args>(__args)...)
                    ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr.h:359:4: note: in instantiation of function template specialization 'std::__shared_ptr<PlayerSquad, __gnu_cxx::_S_atomic>::__shared_ptr<std::allocator<PlayerSquad>, space *&, FormationsManager *>' requested here
        : __shared_ptr<_Tp>(__tag, std::forward<_Args>(__args)...)
          ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr.h:705:14: note: in instantiation of function template specialization 'std::shared_ptr<PlayerSquad>::shared_ptr<std::allocator<PlayerSquad>, space *&, FormationsManager *>' requested here
      return shared_ptr<_Tp>(_Sp_alloc_shared_tag<_Alloc>{__a},
             ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr.h:721:19: note: in instantiation of function template specialization 'std::allocate_shared<PlayerSquad, std::allocator<PlayerSquad>, space *&, FormationsManager *>' requested here
      return std::allocate_shared<_Tp>(std::allocator<_Tp_nc>(),
                  ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.cpp:62:35: note: in instantiation of function template specialization 'std::make_shared<PlayerSquad, space *&, FormationsManager *>' requested here
        squads[leaderUnit] = std::make_shared<PlayerSquad>(space, this);
                                  ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/ext/new_allocator.h:140:28: note: qualify call to silence this warning
        destroy(_Up* __p) { __p->~_Up(); }
                                  ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/ext/new_allocator.h:140:22: error: destructor called on non-final 'EnemySquad' that has virtual functions but non-virtual destructor [-Werror,-Wdelete-non-abstract-non-virtual-dtor]
        destroy(_Up* __p) { __p->~_Up(); }
                            ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/alloc_traits.h:487:8: note: in instantiation of function template specialization '__gnu_cxx::new_allocator<EnemySquad>::destroy<EnemySquad>' requested here
        { __a.destroy(__p); }
              ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr_base.h:554:28: note: in instantiation of function template specialization 'std::allocator_traits<std::allocator<EnemySquad> >::destroy<EnemySquad>' requested here
        allocator_traits<_Alloc>::destroy(_M_impl._M_alloc(), _M_ptr());
                                  ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr_base.h:540:2: note: in instantiation of member function 'std::_Sp_counted_ptr_inplace<EnemySquad, std::allocator<EnemySquad>, __gnu_cxx::_S_atomic>::_M_dispose' requested here
        _Sp_counted_ptr_inplace(_Alloc __a, _Args&&... __args)
        ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr_base.h:678:6: note: in instantiation of function template specialization 'std::_Sp_counted_ptr_inplace<EnemySquad, std::allocator<EnemySquad>, __gnu_cxx::_S_atomic>::_Sp_counted_ptr_inplace<space *&, FormationsManager *>' requested here
            _Sp_cp_type(__a._M_a, std::forward<_Args>(__args)...);
            ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr_base.h:1342:14: note: in instantiation of function template specialization 'std::__shared_count<__gnu_cxx::_S_atomic>::__shared_count<EnemySquad, std::allocator<EnemySquad>, space *&, FormationsManager *>' requested here
        : _M_ptr(), _M_refcount(_M_ptr, __tag, std::forward<_Args>(__args)...)
                    ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr.h:359:4: note: in instantiation of function template specialization 'std::__shared_ptr<EnemySquad, __gnu_cxx::_S_atomic>::__shared_ptr<std::allocator<EnemySquad>, space *&, FormationsManager *>' requested here
        : __shared_ptr<_Tp>(__tag, std::forward<_Args>(__args)...)
          ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr.h:705:14: note: in instantiation of function template specialization 'std::shared_ptr<EnemySquad>::shared_ptr<std::allocator<EnemySquad>, space *&, FormationsManager *>' requested here
      return shared_ptr<_Tp>(_Sp_alloc_shared_tag<_Alloc>{__a},
             ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/shared_ptr.h:721:19: note: in instantiation of function template specialization 'std::allocate_shared<EnemySquad, std::allocator<EnemySquad>, space *&, FormationsManager *>' requested here
      return std::allocate_shared<_Tp>(std::allocator<_Tp_nc>(),
                  ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.cpp:72:35: note: in instantiation of function template specialization 'std::make_shared<EnemySquad, space *&, FormationsManager *>' requested here
        squads[leaderUnit] = std::make_shared<EnemySquad>(space, this);
                                  ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/ext/new_allocator.h:140:28: note: qualify call to silence this warning
        destroy(_Up* __p) { __p->~_Up(); }
                                  ^
6 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:790: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/FormationsManager.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/FormationsManager.cpp.o] Error 1
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/PlayerSquad.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.cpp:14:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:42:14: error: 'onUpdate' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
        void onUpdate();
             ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SceneManagement/../SystemBase.hpp:140:16: note: overridden virtual function is here
                virtual void onUpdate() {};
                             ^
2 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:803: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/Squad.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/Squad.cpp.o] Error 1
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/EnemySquad.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/PlayerSquad.cpp:9:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/PlayerSquad.hpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/SquadRing.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/PlayerSquad.cpp:11:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:42:14: error: 'onUpdate' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
        void onUpdate();
             ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SceneManagement/../SystemBase.hpp:140:16: note: overridden virtual function is here
                virtual void onUpdate() {};
                             ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/EnemySquad.cpp:9:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/EnemySquad.hpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/EnemySquad.cpp:9:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/EnemySquad.hpp:20:10: error: 'scoutArea' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
    void scoutArea();
         ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:47:18: note: overridden virtual function is here
    virtual void scoutArea() = 0;
                 ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/EnemySquad.cpp:9:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/EnemySquad.hpp:26:18: error: 'getRingFromID' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
    SquadRingPtr getRingFromID(objID) const;
                 ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:38:26: note: overridden virtual function is here
    virtual SquadRingPtr getRingFromID(objID) const = 0;
                         ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/PlayerSquad.cpp:122:10: error: no member named 'cout' in namespace 'std'
    std::cout << "Why is this being called?" << std::endl;
    ~~~~~^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.cpp:10:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
3 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:816: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/PlayerSquad.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/PlayerSquad.cpp.o] Error 1
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameObjectFiltering/ComponentTypeSet.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/EnemySquad.cpp:11:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:42:14: error: 'onUpdate' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
        void onUpdate();
             ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SceneManagement/../SystemBase.hpp:140:16: note: overridden virtual function is here
                virtual void onUpdate() {};
                             ^
4 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:829: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/EnemySquad.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/EnemySquad.cpp.o] Error 1
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameObjectFiltering/GameObjectFilter.cpp.o
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameObjectFiltering/ListBuilder.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.cpp:29:27: error: comparison of integers of different signs: 'std::unordered_map<unsigned long, vector3, std::hash<unsigned long>, std::equal_to<unsigned long>, std::allocator<std::pair<const unsigned long, vector3> > >::size_type' (aka 'unsigned long') and 'const int' [-Werror,-Wsign-compare]
    return m_slots.size() == max_capacity;
           ~~~~~~~~~~~~~~ ^  ~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.cpp:95:27: error: comparison of integers of different signs: 'std::unordered_map<unsigned long, vector3, std::hash<unsigned long>, std::equal_to<unsigned long>, std::allocator<std::pair<const unsigned long, vector3> > >::size_type' (aka 'unsigned long') and 'int' [-Werror,-Wsign-compare]
    assert(m_slots.size() < max_capacity);
           ~~~~~~~~~~~~~~ ^ ~~~~~~~~~~~~
/usr/include/assert.h:93:27: note: expanded from macro 'assert'
     (static_cast <bool> (expr)                                         \
                          ^~~~
3 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:842: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/SquadRing.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/SquadRing.cpp.o] Error 1
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/AudioScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/BombScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/CameraScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/ChangeSceneAfterDelayScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/CharacterStateScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/DamagePrismScript.cpp.o
[ 66%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/DynamiteScript.cpp.o
[ 66%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/EnemyAIScript.cpp.o
[ 66%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/GameManagerScript.cpp.o
[ 66%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/GrabbableScript.cpp.o
[ 66%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/GroundPoundScript.cpp.o
[ 67%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/InputTestScript.cpp.o
[ 67%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/JumpPadScript.cpp.o
[ 67%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/LariatScript.cpp.o
[ 67%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/LifetimeScript.cpp.o
[ 67%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/LightTestScript.cpp.o
[ 67%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/menuControllerScript.cpp.o
[ 68%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/MouseLookScript.cpp.o
[ 68%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/PikminPlayerControllerScript.cpp.o
[ 68%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/PlayButtonScript.cpp.o
[ 68%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/PlayerControllerScript.cpp.o
[ 68%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/PrebuildTestScript.cpp.o
[ 68%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/RenderTargetScript.cpp.o
[ 69%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/ShooterScript.cpp.o
[ 69%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/SpawnerScript.cpp.o
[ 69%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/StressTestScript.cpp.o
[ 69%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/TestingScript.cpp.o
[ 69%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/TextSampleScript.cpp.o
[ 70%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/ThirdPersonCameraController.cpp.o
[ 70%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/PathFollowScript.cpp.o
[ 70%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/TargetingCircleScript.cpp.o
[ 70%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/PathingStateScript.cpp.o
[ 70%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/ToggleDisplayOnButtonPress.cpp.o
[ 70%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Input/GamepadInputAdapter.cpp.o
[ 71%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/HealthSystem/HealthManager.cpp.o
[ 71%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Input/InputSystem.cpp.o
[ 71%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Node.cpp.o
[ 71%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/NodeFactory.cpp.o
[ 71%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/Blackboard.cpp.o
[ 72%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorTree.cpp.o
[ 72%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorTreeManager.cpp.o
[ 72%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorTreeBuilder.cpp.o
[ 72%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorTreeDataBase.cpp.o
[ 72%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorTask.cpp.o
[ 72%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorInterpreter.cpp.o
[ 73%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorHelpers.cpp.o
[ 73%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Behavior.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/BehaviorSystem/BehaviorInterpreter.cpp:245:18: error: no member named 'cout' in namespace 'std'
            std::cout << "ERROR missing variable in json file" << std::endl;
            ~~~~~^
[ 73%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Leaf.cpp.o
1 error generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:1466: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorInterpreter.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorInterpreter.cpp.o] Error 1
[ 73%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/AttackClosestEnemy.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/BehaviorSystem/BehaviorHelpers.cpp:19:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/BehaviorSystem/../Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/BehaviorSystem/../Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
1 error generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:1479: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorHelpers.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorHelpers.cpp.o] Error 1
[ 73%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/BreakFormation.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/Behavior.cpp:14:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/Behavior.cpp:14:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:42:14: error: 'onUpdate' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
        void onUpdate();
             ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SceneManagement/../SystemBase.hpp:140:16: note: overridden virtual function is here
                virtual void onUpdate() {};
                             ^
2 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:1492: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Behavior.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Behavior.cpp.o] Error 1
[ 73%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/DefaultLeaf.cpp.o
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/GoToEnemy.cpp.o
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/JoinSquad.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/BreakFormation.cpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/BreakFormation.cpp:10:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:42:14: error: 'onUpdate' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
        void onUpdate();
             ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SceneManagement/../SystemBase.hpp:140:16: note: overridden virtual function is here
                virtual void onUpdate() {};
                             ^
2 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:1531: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/BreakFormation.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/BreakFormation.cpp.o] Error 1
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/JumpUp.cpp.o
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/MoveRandomly.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/JoinSquad.cpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/JoinSquad.cpp:10:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:42:14: error: 'onUpdate' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
        void onUpdate();
             ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SceneManagement/../SystemBase.hpp:140:16: note: overridden virtual function is here
                virtual void onUpdate() {};
                             ^
2 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:1570: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/JoinSquad.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/JoinSquad.cpp.o] Error 1
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PickEnemyToFight.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/ReturnToLeader.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Regroup.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/MoveRandomly.cpp:35:10: error: no type named 'random_device' in namespace 'std'
    std::random_device rd; // obtain a random number from hardware
    ~~~~~^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/MoveRandomly.cpp:36:17: error: expected ';' after expression
    std::mt19937 eng(rd()); // seed the generator
                ^
                ;
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/MoveRandomly.cpp:36:10: error: no member named 'mt19937' in namespace 'std'
    std::mt19937 eng(rd()); // seed the generator
    ~~~~~^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/MoveRandomly.cpp:39:18: error: use of undeclared identifier 'eng'
    return distr(eng);
                 ^
4 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:1596: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/MoveRandomly.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/MoveRandomly.cpp.o] Error 1
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Decorator.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/EnemyWithinRange.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/PickEnemyToFight.cpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
1 error generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:1609: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PickEnemyToFight.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PickEnemyToFight.cpp.o] Error 1
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/EnemySpotted.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/HasSquad.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/Regroup.cpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/Regroup.cpp:10:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/FormationsManager.hpp:42:14: error: 'onUpdate' overrides a member function but is not marked 'override' [-Werror,-Winconsistent-missing-override]
        void onUpdate();
             ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/SceneManagement/../SystemBase.hpp:140:16: note: overridden virtual function is here
                virtual void onUpdate() {};
                             ^
2 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:1635: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Regroup.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Regroup.cpp.o] Error 1
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Inverter.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/IsDead.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/IsLowHealth.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/IsSquadEngaged.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Timer.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/ReturnTrue.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Repeater.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Nodes/Behaviors/IsSquadEngaged.cpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/Squad.hpp:13:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Formations/SquadRing.hpp:45:39: error: field 'm_parent_squad' will be initialized after field 'm_radius' [-Werror,-Wreorder]
        : max_capacity(maxCapacity_), m_parent_squad(pS), m_radius(radius_), m_space(space_){}
                                      ^
1 error generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:1739: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/IsSquadEngaged.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/IsSquadEngaged.cpp.o] Error 1
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/RepeatUntilN.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/RepeatUntilFailure.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/RepeatUntilSuccess.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Composite.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Selector.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Sequencer.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Physics/PhysicsSystem.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Platform/PlatformWindowing.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/CameraBase.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/CameraSystem.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/CubeTexture.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/FrameBuffer.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/FrameBufferManager.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/GLDebug.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/GraphicsSystem.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/IndexBufferObject.cpp.o
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/LineMesh.cpp.o
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/DepthTexture.cpp.o
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/DebugLines.cpp.o
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/LineBuffer.cpp.o
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/LineSegment.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/Material.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/MaterialLoader.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/Mesh.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/MeshBuilder.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ModularFrameBuffer.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ParticleBuffer.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ParticleMesh.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ParticleSystem.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ProgramPipeline.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/Shader.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ShaderManager.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ShaderProgram.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/SimpleTexture.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/TextRenderer.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/Texture.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/TextureManager.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/TriangleMesh.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/VertexArrayManager.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/VertexArrayObject.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/VertexBufferObject.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ShadowAtlas.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ShaderLoader.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ParticleRenderer.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Replay/InstantReplaySystem.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Replay/JumbotronComponent.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/ComponentList.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/GameObject.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/GameObjectSerialization.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/Scene.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/SceneSystem.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/Space.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/Transform.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/UISystem.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Scripting/ScriptingSystem.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SystemManagement/SystemManagerSTA.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SystemManagement/SystemMonitor.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Systems/AnimationSystem.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Systems/FBXLoader.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Telemetry/InjectableInterface.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Telemetry/SQLConnection.cpp.o
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Telemetry/TelemetryComponent.cpp.o
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Telemetry/TelemetrySystem.cpp.o
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Threading/JobManager.cpp.o
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Threading/Task.cpp.o
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/AssetManager.cpp.o
[ 89%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/Debug.cpp.o
[ 89%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/GeneralizedFileLoader.cpp.o
[ 89%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/NavMeshGenerator.cpp.o
[ 89%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/TextureLoader.cpp.o
[ 89%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/ComponentFactory.cpp.o
make[2]: Target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build' not remade because of errors.
CMakeFiles/Makefile2:1575: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/all' failed
make[1]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/all] Error 2
make[1]: Target 'all' not remade because of errors.
Makefile:129: recipe for target 'all' failed
make: *** [all] Error 2
make: Target 'default_target' not remade because of errors.

Unit Tests

./Runtime/UnitTests
FAILURE