Build Results for Job ID: 1582245939.988405_5514

Build Request for animation-system-merge

Checkout out branch animation-system-merge

git checkout animation-system-merge
SUCCESS

Build

make -j8
FAILURE
CMake Warning (dev) at CMakeLists.txt:10 (set):
  implicitly converting 'TYPE' to 'STRING' type.
This warning is for project developers.  Use -Wno-dev to suppress it.

-- Configuring done
-- Generating done
-- Build files have been written to: /home/tyler/bin/tempestengine/Binaries/Bullet-download
make[1]: Entering directory '/home/tyler/bin/tempestengine/Binaries/Bullet-download'
make[2]: Entering directory '/home/tyler/bin/tempestengine/Binaries/Bullet-download'
make[3]: Entering directory '/home/tyler/bin/tempestengine/Binaries/Bullet-download'
make[3]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/Bullet-download'
make[3]: Entering directory '/home/tyler/bin/tempestengine/Binaries/Bullet-download'
[ 11%] Performing update step for 'bullet'
Current branch patch-1 is up to date.
[ 22%] No configure step for 'bullet'
[ 33%] No build step for 'bullet'
[ 44%] No install step for 'bullet'
[ 55%] No test step for 'bullet'
[ 66%] Completed 'bullet'
make[3]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/Bullet-download'
[100%] Built target bullet
make[2]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/Bullet-download'
make[1]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/Bullet-download'
Linux
CMake Warning (dev) at /home/tyler/source/cmake-3.15.4-Linux-x86_64/share/cmake-3.15/Modules/FindOpenGL.cmake:275 (message):
  Policy CMP0072 is not set: FindOpenGL prefers GLVND by default when
  available.  Run "cmake --help-policy CMP0072" for policy details.  Use the
  cmake_policy command to set the policy and suppress this warning.

  FindOpenGL found both a legacy GL library:

    OPENGL_gl_LIBRARY: /usr/lib/x86_64-linux-gnu/libGL.so

  and GLVND libraries for OpenGL and GLX:

    OPENGL_opengl_LIBRARY: /usr/lib/x86_64-linux-gnu/libOpenGL.so
    OPENGL_glx_LIBRARY: /usr/lib/x86_64-linux-gnu/libGLX.so

  OpenGL_GL_PREFERENCE has not been set to "GLVND" or "LEGACY", so for
  compatibility with CMake 3.10 and below the legacy GL library will be used.
Call Stack (most recent call first):
  /home/tyler/bin/tempestengine/Binaries/Bullet-src/CMakeLists.txt:288 (FIND_PACKAGE)
This warning is for project developers.  Use -Wno-dev to suppress it.

OPENGL FOUND
/usr/lib/x86_64-linux-gnu/libGL.so/usr/lib/x86_64-linux-gnu/libGLU.so
-- Configuring done
-- Generating done
-- Build files have been written to: /home/tyler/bin/tempestengine/Binaries/EventSystem3-download
make[1]: Entering directory '/home/tyler/bin/tempestengine/Binaries/EventSystem3-download'
make[2]: Entering directory '/home/tyler/bin/tempestengine/Binaries/EventSystem3-download'
make[3]: Entering directory '/home/tyler/bin/tempestengine/Binaries/EventSystem3-download'
make[3]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/EventSystem3-download'
make[3]: Entering directory '/home/tyler/bin/tempestengine/Binaries/EventSystem3-download'
[ 11%] Performing update step for 'EventSystem3'
Current branch tempestengine_changes is up to date.
[ 22%] No configure step for 'EventSystem3'
[ 33%] No build step for 'EventSystem3'
[ 44%] No install step for 'EventSystem3'
[ 55%] No test step for 'EventSystem3'
[ 66%] Completed 'EventSystem3'
make[3]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/EventSystem3-download'
[100%] Built target EventSystem3
make[2]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/EventSystem3-download'
make[1]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/EventSystem3-download'
-- EventSystem3_ROOT=/home/tyler/bin/tempestengine/Binaries/EventSystem3-src
-- EventSystem3_INCLUDE_DIRS=/home/tyler/bin/tempestengine/Binaries/EventSystem3-src/include;/home/tyler/bin/tempestengine/Binaries/EventSystem3-src/include/EventSystem3
-- Configuring done
-- Generating done
-- Build files have been written to: /home/tyler/bin/tempestengine/Binaries/glfw-download
make[1]: Entering directory '/home/tyler/bin/tempestengine/Binaries/glfw-download'
make[2]: Entering directory '/home/tyler/bin/tempestengine/Binaries/glfw-download'
make[3]: Entering directory '/home/tyler/bin/tempestengine/Binaries/glfw-download'
make[3]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/glfw-download'
make[3]: Entering directory '/home/tyler/bin/tempestengine/Binaries/glfw-download'
[ 11%] Performing update step for 'glfw'
[ 22%] No configure step for 'glfw'
[ 33%] No build step for 'glfw'
[ 44%] No install step for 'glfw'
[ 55%] No test step for 'glfw'
[ 66%] Completed 'glfw'
make[3]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/glfw-download'
[100%] Built target glfw
make[2]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/glfw-download'
make[1]: Leaving directory '/home/tyler/bin/tempestengine/Binaries/glfw-download'
-- Using X11 for window creation
-- GLFW_ROOT=/home/tyler/bin/tempestengine/Binaries/glfw-src
-- GLFW_INCLUDE_DIRS=/home/tyler/bin/tempestengine/Binaries/glfw-src/include;/home/tyler/bin/tempestengine/Binaries/glfw-src/include/GLFW
PortAudio_LIBRARIES=/usr/lib/x86_64-linux-gnu/libportaudio.so
PortAudio_RESOURCES=/usr/lib/x86_64-linux-gnu/libportaudio.so
-- GLFW_ROOT=/home/tyler/bin/tempestengine/Binaries/glfw-src
-- GLFW_INCLUDE_DIRS=/home/tyler/bin/tempestengine/Binaries/glfw-src/include;/home/tyler/bin/tempestengine/Binaries/glfw-src/include/GLFW
-- GLFW_ROOT=/home/tyler/bin/tempestengine/Binaries/glfw-src
-- GLFW_INCLUDE_DIRS=/home/tyler/bin/tempestengine/Binaries/glfw-src/include;/home/tyler/bin/tempestengine/Binaries/glfw-src/include/GLFW
LinuxWinDefs_ROOT=/home/tyler/bin/tempestengine/Source/ThirdParty/LinuxWinDefs
LinuxWinDefs_ROOT=/home/tyler/bin/tempestengine/Source/ThirdParty/LinuxWinDefs
-- GLFW_ROOT=/home/tyler/bin/tempestengine/Binaries/glfw-src
-- GLFW_INCLUDE_DIRS=/home/tyler/bin/tempestengine/Binaries/glfw-src/include;/home/tyler/bin/tempestengine/Binaries/glfw-src/include/GLFW
-- Found FBX: /home/tyler/bin/tempestengine/Source/ThirdParty/fbx-/include  
LinuxWinDefs_ROOT=/home/tyler/bin/tempestengine/Source/ThirdParty/LinuxWinDefs
LinuxWinDefs_ROOT=/home/tyler/bin/tempestengine/Source/ThirdParty/LinuxWinDefs
-- GLFW_ROOT=/home/tyler/bin/tempestengine/Binaries/glfw-src
-- GLFW_INCLUDE_DIRS=/home/tyler/bin/tempestengine/Binaries/glfw-src/include;/home/tyler/bin/tempestengine/Binaries/glfw-src/include/GLFW
LinuxWinDefs_ROOT=/home/tyler/bin/tempestengine/Source/ThirdParty/LinuxWinDefs
-- GLFW_ROOT=/home/tyler/bin/tempestengine/Binaries/glfw-src
-- GLFW_INCLUDE_DIRS=/home/tyler/bin/tempestengine/Binaries/glfw-src/include;/home/tyler/bin/tempestengine/Binaries/glfw-src/include/GLFW
-- GLFW_ROOT=/home/tyler/bin/tempestengine/Binaries/glfw-src
-- GLFW_INCLUDE_DIRS=/home/tyler/bin/tempestengine/Binaries/glfw-src/include;/home/tyler/bin/tempestengine/Binaries/glfw-src/include/GLFW
-- GLFW_ROOT=/home/tyler/bin/tempestengine/Binaries/glfw-src
-- GLFW_INCLUDE_DIRS=/home/tyler/bin/tempestengine/Binaries/glfw-src/include;/home/tyler/bin/tempestengine/Binaries/glfw-src/include/GLFW
-- GLFW_ROOT=/home/tyler/bin/tempestengine/Binaries/glfw-src
-- GLFW_INCLUDE_DIRS=/home/tyler/bin/tempestengine/Binaries/glfw-src/include;/home/tyler/bin/tempestengine/Binaries/glfw-src/include/GLFW
LinuxWinDefs_ROOT=/home/tyler/bin/tempestengine/Source/ThirdParty/LinuxWinDefs
-- Configuring done
-- Generating done
-- Build files have been written to: /home/tyler/bin/tempestengine/Binaries
[  0%] Building CXX object Bullet-build/src/BulletInverseDynamics/CMakeFiles/BulletInverseDynamics.dir/IDMath.o
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[  1%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btAxisSweep3.o
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[  3%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btDbvt.o
[  3%] Building CXX object Bullet-build/src/BulletInverseDynamics/CMakeFiles/BulletInverseDynamics.dir/details/MultiBodyTreeImpl.o
[  3%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btContactConstraint.o
[  3%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btDbvtBroadphase.o
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[  3%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btOverlappingPairCache.o
[  3%] Linking CXX static library libBulletInverseDynamics.a
[  3%] Built target BulletInverseDynamics
[  3%] Building CXX object Bullet-build/src/LinearMath/CMakeFiles/LinearMath.dir/btAlignedAllocator.o
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[  3%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/BroadphaseCollision/btQuantizedBvh.o
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[  6%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btBoxBoxCollisionAlgorithm.o
[  6%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btPoint2PointConstraint.o
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[  6%] Building CXX object Bullet-build/src/LinearMath/CMakeFiles/LinearMath.dir/btGeometryUtil.o
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[  6%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btBoxBoxDetector.o
[  6%] Building CXX object Bullet-build/src/LinearMath/CMakeFiles/LinearMath.dir/btPolarDecomposition.o
[  6%] Building CXX object Bullet-build/src/LinearMath/CMakeFiles/LinearMath.dir/btQuickprof.o
[  6%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionDispatcher.o
[  6%] Building CXX object Bullet-build/src/LinearMath/CMakeFiles/LinearMath.dir/btSerializer.o
[  6%] Building CXX object Bullet-build/src/LinearMath/CMakeFiles/LinearMath.dir/btSerializer64.o
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[  6%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionDispatcherMt.o
[  6%] Building CXX object Bullet-build/src/BulletSoftBody/CMakeFiles/BulletSoftBody.dir/btSoftBodyConcaveCollisionAlgorithm.o
[  7%] Building CXX object Bullet-build/src/LinearMath/CMakeFiles/LinearMath.dir/btVector3.o
[  7%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btSequentialImpulseConstraintSolverMt.o
[  7%] Building CXX object Bullet-build/src/LinearMath/CMakeFiles/LinearMath.dir/TaskScheduler/btTaskScheduler.o
[  8%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionObject.o
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[  8%] Building CXX object Bullet-build/src/LinearMath/CMakeFiles/LinearMath.dir/TaskScheduler/btThreadSupportWin32.o
[  8%] Linking CXX static library libLinearMath.a
[  8%] Built target LinearMath
[  8%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionWorld.o
[  8%] Building CXX object Bullet-build/src/Bullet3Common/CMakeFiles/Bullet3Common.dir/b3AlignedAllocator.o
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[  8%] Built target Bullet3Common
[  8%] Building CXX object Logger/CMakeFiles/Logger.dir/Private/Logger.cpp.o
[  8%] Building CXX object Bullet-build/src/BulletDynamics/CMakeFiles/BulletDynamics.dir/ConstraintSolver/btBatchedConstraints.o
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[  9%] Built target Logger
[  9%] Building CXX object Utility/CMakeFiles/Utility.dir/Private/DataTypes.cpp.o
[  9%] Building CXX object Bullet-build/src/BulletCollision/CMakeFiles/BulletCollision.dir/CollisionDispatch/btCollisionWorldImporter.o
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[  9%] Linking CXX static library ../Runtime/libUtility.a
[  9%] Built target Utility
[  9%] Building CXX object Configuration/CMakeFiles/Configuration.dir/Private/HEADER_ONLY_MODULE.cpp.o
[  9%] Linking CXX static library ../Runtime/libConfiguration.a
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/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/SkeletalAnimation.cpp:40:20: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
        for (int i = 0; i < m_animation_tracks.size(); ++i)
                        ~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
[ 53%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Audio/AudioSystem.cpp.o
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:309: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Animation/SkeletalAnimation.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Animation/SkeletalAnimation.cpp.o] Error 1
[ 53%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/AnimatorComponent.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:11:
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.hpp:184:20: error: no member named 'unique_ptr' in namespace 'std'
                std::vector<std::unique_ptr<node>> m_children;
                            ~~~~~^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.hpp:184:31: error: 'node' does not refer to a value
                std::vector<std::unique_ptr<node>> m_children;
                                            ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.hpp:111:8: note: declared here
        class node
              ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.hpp:203:7: error: no template named 'unique_ptr' in namespace 'std'
        std::unique_ptr<node> m_root; //!< The root of the skeleton tree.
        ~~~~~^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:64:19: error: comparison of integers of different signs: 'int' and 'const std::size_t' (aka 'const unsigned long') [-Werror,-Wsign-compare]
        for(int i = 1; i < m_num_bones; ++i)
                       ~ ^ ~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:80:20: error: comparison of integers of different signs: 'int' and 'const std::size_t' (aka 'const unsigned long') [-Werror,-Wsign-compare]
        for (int i = 1; i < m_num_bones; ++i)
                        ~ ^ ~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:102:20: error: comparison of integers of different signs: 'int' and 'const std::size_t' (aka 'const unsigned long') [-Werror,-Wsign-compare]
        for (int i = 0; i < m_num_bones; ++i)
                        ~ ^ ~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:112:20: error: comparison of integers of different signs: 'int' and 'const std::size_t' (aka 'const unsigned long') [-Werror,-Wsign-compare]
        for (int i = 0; i < m_num_bones; ++i)
                        ~ ^ ~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:122:20: error: comparison of integers of different signs: 'int' and 'const std::size_t' (aka 'const unsigned long') [-Werror,-Wsign-compare]
        for (int i = 0; i < m_num_bones; ++i)
                        ~ ^ ~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:130:16: error: no member named 'make_unique' in namespace 'std'
        : m_root(std::make_unique<skeletonBuilder::node>())
                 ~~~~~^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:130:49: error: expected '(' for function-style cast or type construction
        : m_root(std::make_unique<skeletonBuilder::node>())
                                  ~~~~~~~~~~~~~~~~~~~~~^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:130:51: error: expected expression
        : m_root(std::make_unique<skeletonBuilder::node>())
                                                         ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:137:47: error: use of undeclared identifier 'm_children'
        std::vector<skeletonBuilder::node*> l_result(m_children.size());
                                                     ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:138:22: error: use of undeclared identifier 'm_children'
        for (int i = 0; i < m_children.size(); ++i)
                            ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:140:17: error: use of undeclared identifier 'm_children'
                l_result[i] = m_children[i].get();
                              ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:147:7: error: no member named 'unique_ptr' in namespace 'std'
        std::unique_ptr<node> l_new_child = std::make_unique<node>();
        ~~~~~^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:147:18: error: 'node' does not refer to a value
        std::unique_ptr<node> l_new_child = std::make_unique<node>();
                        ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.hpp:111:8: note: declared here
        class node
              ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:147:24: error: use of undeclared identifier 'l_new_child'
        std::unique_ptr<node> l_new_child = std::make_unique<node>();
                              ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:147:43: error: no member named 'make_unique' in namespace 'std'
        std::unique_ptr<node> l_new_child = std::make_unique<node>();
                                            ~~~~~^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.cpp:147:55: error: 'node' does not refer to a value
        std::unique_ptr<node> l_new_child = std::make_unique<node>();
                                                             ^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Animation/Skeleton.hpp:111:8: note: declared here
        class node
              ^
fatal error: too many errors emitted, stopping now [-ferror-limit=]
20 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:335: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Animation/Skeleton.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Animation/Skeleton.cpp.o] Error 1
[ 53%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Agent.cpp.o
[ 53%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Button.cpp.o
[ 53%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Camera.cpp.o
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/FBXFileComponent.cpp.o
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Components/AnimatorComponent.cpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Components/AnimatorComponent.hpp:10:
In file included from /home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Components/../Utility/AssetManager.hpp:11:
In file included from /usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/vector:62:
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/stl_construct.h:98:7: error: destructor called on non-final 'animation' that has virtual functions but non-virtual destructor [-Werror,-Wdelete-non-abstract-non-virtual-dtor]
    { __pointer->~_Tp(); }
      ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/variant:252:12: note: in instantiation of function template specialization 'std::_Destroy<const animation>' requested here
    { std::_Destroy(std::__addressof(__variant::__get<_Np>(__v))); }
           ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/variant:374:9: note: in instantiation of function template specialization 'std::__detail::__variant::__erased_dtor<const std::__detail::__variant::_Variant_storage<false, animation, skeletalAnimation> &, 0>' requested here
            { &__erased_dtor<const _Variant_storage&, __indices>... };
               ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/variant:398:9: note: in instantiation of member function 'std::__detail::__variant::_Variant_storage<false, animation, skeletalAnimation>::_M_reset' requested here
      { _M_reset(); }
        ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/variant:458:12: note: in instantiation of member function 'std::__detail::__variant::_Variant_storage<false, animation, skeletalAnimation>::~_Variant_storage' requested here
    struct _Copy_ctor_base : _Variant_storage_alias<_Types...>
           ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/stl_construct.h:98:19: note: qualify call to silence this warning
    { __pointer->~_Tp(); }
                  ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/stl_construct.h:98:7: error: destructor called on non-final 'skeletalAnimation' that has virtual functions but non-virtual destructor [-Werror,-Wdelete-non-abstract-non-virtual-dtor]
    { __pointer->~_Tp(); }
      ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/variant:252:12: note: in instantiation of function template specialization 'std::_Destroy<const skeletalAnimation>' requested here
    { std::_Destroy(std::__addressof(__variant::__get<_Np>(__v))); }
           ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/variant:374:9: note: in instantiation of function template specialization 'std::__detail::__variant::__erased_dtor<const std::__detail::__variant::_Variant_storage<false, animation, skeletalAnimation> &, 1>' requested here
            { &__erased_dtor<const _Variant_storage&, __indices>... };
               ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/variant:398:9: note: in instantiation of member function 'std::__detail::__variant::_Variant_storage<false, animation, skeletalAnimation>::_M_reset' requested here
      { _M_reset(); }
        ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/variant:458:12: note: in instantiation of member function 'std::__detail::__variant::_Variant_storage<false, animation, skeletalAnimation>::~_Variant_storage' requested here
    struct _Copy_ctor_base : _Variant_storage_alias<_Types...>
           ^
/usr/bin/../lib/gcc/x86_64-linux-gnu/8/../../../../include/c++/8/bits/stl_construct.h:98:19: note: qualify call to silence this warning
    { __pointer->~_Tp(); }
                  ^
2 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:374: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/AnimatorComponent.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/AnimatorComponent.cpp.o] Error 1
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Health.cpp.o
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Allegiance.cpp.o
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/InputComponent.cpp.o
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Light.cpp.o
[ 54%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/ParticleEmitter.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/RenderBase.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Renderer.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/RenderTarget.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/RigidBody.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/ScriptCPP.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/SkeletalRenderer.cpp.o
[ 55%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Skybox.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/UISprite.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/UISpriteArray.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/WaypointNode.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/WaypointNodeSet.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Enemy.cpp.o
[ 56%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Player.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionAll.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionAllExceptType_1.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroup_1.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroup_2.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroup_3.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroup_4.cpp.o
[ 57%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroup_5.cpp.o
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroup_6.cpp.o
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroup_7.cpp.o
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroup_8.cpp.o
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroup_9.cpp.o
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionGroup_10.cpp.o
[ 58%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionType_1.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionType_2.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionType_3.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/MinionLeader.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/EnemyLeader.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Selected.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Components/Crosshair.cpp.o
[ 59%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/DynamicWaypoints/WaypointGraphPathfinder.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/DynamicWaypoints/DynamicWaypointGraph.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/AssetManipulator.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/BehaviorTreeManipulator.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/bundleManipulator.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/CameraManipulator.cpp.o
[ 60%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/EngineMetadataManipulator.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/GraphicsManipulator.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/NodeManipulator.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/SceneEntityReference.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/External/SceneManipulator.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/FormationsManager.cpp.o
[ 61%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/Squad.cpp.o
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[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Formations/SquadRing.cpp.o
[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameObjectFiltering/GameObjectFilter.cpp.o
[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameObjectFiltering/ListBuilder.cpp.o
[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/AudioScript.cpp.o
[ 62%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/BombScript.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/CameraScript.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/ChangeSceneAfterDelayScript.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/CharacterStateScript.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/DamagePrismScript.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/DynamiteScript.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/EnemyAIScript.cpp.o
[ 63%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/GameManagerScript.cpp.o
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/GrabbableScript.cpp.o
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/GroundPoundScript.cpp.o
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/InputTestScript.cpp.o
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/JumpPadScript.cpp.o
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/LariatScript.cpp.o
[ 64%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/LifetimeScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/LightTestScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/menuControllerScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/MouseLookScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/PikminPlayerControllerScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/PlayButtonScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/PlayerControllerScript.cpp.o
[ 65%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/PrebuildTestScript.cpp.o
[ 66%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/RenderTargetScript.cpp.o
[ 66%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/ShooterScript.cpp.o
[ 66%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/SpawnerScript.cpp.o
[ 66%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/StressTestScript.cpp.o
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[ 66%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/TextSampleScript.cpp.o
[ 67%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/GameScripts/ThirdPersonCameraController.cpp.o
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[ 69%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Input/InputSystem.cpp.o
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[ 70%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/BehaviorSystem/BehaviorHelpers.cpp.o
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[ 71%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Leaf.cpp.o
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[ 71%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/BreakFormation.cpp.o
[ 71%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/DefaultLeaf.cpp.o
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[ 72%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Regroup.cpp.o
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[ 73%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/IsDead.cpp.o
[ 73%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/IsLowHealth.cpp.o
[ 73%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/IsSquadEngaged.cpp.o
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Timer.cpp.o
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/ReturnTrue.cpp.o
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Repeater.cpp.o
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/RepeatUntilN.cpp.o
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/RepeatUntilFailure.cpp.o
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/RepeatUntilSuccess.cpp.o
[ 74%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Composite.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Selector.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/Sequencer.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/AllIn.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/AreCardsGood.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/Check.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/Fold.cpp.o
[ 75%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/HandGood.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/HasRaisedPercentage.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/InPokerGame.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/IsPotLarge.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/IsSelectedStage.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/MCTS.cpp.o
[ 76%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/Raise.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/RandomChance.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Nodes/Behaviors/PokerBehaviors/PseudoPokerGame.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Physics/PhysicsSystem.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Platform/PlatformWindowing.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Poker/PokerGameSystem.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Poker/PokerPlayerVisualizerScript.cpp.o
[ 77%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Poker/PokerTableVisualizerScript.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Poker/PokerPlayingCardScript.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/CameraSystem.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/CameraBase.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/CubeTexture.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/FrameBuffer.cpp.o
[ 78%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/FrameBufferManager.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/GLDebug.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/FontManager.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/GraphicsSystem.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/IndexBufferObject.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/LineMesh.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/DepthTexture.cpp.o
[ 79%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/DebugLines.cpp.o
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/LineBuffer.cpp.o
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/LineSegment.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Rendering/GraphicsSystem.cpp:768:22: error: comparison of integers of different signs: 'int' and 'const unsigned long' [-Werror,-Wsign-compare]
                        for (int i = 0; i < std::min(l_skinTransforms.size(), size_t(64)); ++i)
                                        ~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/Material.cpp.o
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/MaterialLoader.cpp.o
1 error generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:2558: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/GraphicsSystem.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/GraphicsSystem.cpp.o] Error 1
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/Mesh.cpp.o
[ 80%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/MeshBuilder.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/MeshLoader.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ModularFrameBuffer.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ParticleBuffer.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Rendering/MeshLoader.cpp:14:1: error: control may reach end of non-void function [-Werror,-Wreturn-type]
}
^
1 error generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:2701: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/MeshLoader.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/MeshLoader.cpp.o] Error 1
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ParticleMesh.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ParticleSystem.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ProgramPipeline.cpp.o
[ 81%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/Shader.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ShaderManager.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ShaderProgram.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/SimpleTexture.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/SkeletalMesh.cpp.o
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/TextRenderer.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Rendering/SkeletalMesh.cpp:30:20: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
        for (int i = 0; i < positions.size(); ++i)
                        ~ ^ ~~~~~~~~~~~~~~~~
1 error generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:2831: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/SkeletalMesh.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/SkeletalMesh.cpp.o] Error 1
[ 82%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/Texture.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/TextureManager.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/TransformFeedbackBufferObject.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/TriangleMesh.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/VertexArrayManager.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/VertexArrayObject.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Rendering/TriangleMesh.cpp:56:20: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
        for (int i = 0; i < positions.size(); ++i)
                        ~ ^ ~~~~~~~~~~~~~~~~
1 error generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:2896: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/TriangleMesh.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/TriangleMesh.cpp.o] Error 1
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/VertexBufferObject.cpp.o
[ 83%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ShadowAtlas.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ShaderLoader.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Rendering/ParticleRenderer.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Replay/InstantReplaySystem.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Replay/JumbotronComponent.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/ComponentList.cpp.o
[ 84%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/GameObject.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/GameObjectSerialization.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/Scene.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/SceneSystem.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/Space.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/Transform.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/UITransform.cpp.o
[ 85%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SceneManagement/UISystem.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Scripting/ScriptingSystem.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SystemManagement/SystemManagerSTA.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/SystemManagement/SystemMonitor.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Systems/AnimationSystem.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Systems/FBXLoader.cpp.o
[ 86%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Telemetry/InjectableInterface.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Telemetry/SQLConnection.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Telemetry/TelemetryComponent.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Telemetry/TelemetrySystem.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Threading/JobManager.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Threading/Task.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/AssetManager.cpp.o
[ 87%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/Debug.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:672:41: error: suggest braces around initialization of subobject [-Werror,-Wmissing-braces]
                                p_verts.push_back(fbxSkinnedVertex{ l_face_positions[0], l_face_normals[0], l_face_texcoords[0] });
                                                                    ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                                                    {                                                          }
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:678:41: error: suggest braces around initialization of subobject [-Werror,-Wmissing-braces]
                                p_verts.push_back(fbxSkinnedVertex{ l_face_positions[j - 1], l_face_normals[j - 1], l_face_texcoords[j - 1] });
                                                                    ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                                                    {                                                                      }
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:684:41: error: suggest braces around initialization of subobject [-Werror,-Wmissing-braces]
                                p_verts.push_back(fbxSkinnedVertex{ l_face_positions[j], l_face_normals[j], l_face_texcoords[j] });
                                                                    ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                                                                    {                                                          }
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:659:23: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
                                for (int j = 0; j < l_face_bone_binding.size(); ++j)
                                                ~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:663:23: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
                                for (int j = 0; j < l_face_bone_binding.size(); ++j)
                                                ~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:673:23: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
                                for (int k = 0; k < l_face_bone_bindings[0].size(); ++k)
                                                ~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:679:23: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
                                for (int k = 0; k < l_face_bone_bindings[j - 1].size(); ++k)
                                                ~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:685:23: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
                                for (int k = 0; k < l_face_bone_bindings[j].size(); ++k)
                                                ~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:800:22: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
                        for (int i = 0; i < p_roots.size(); i++)
                                        ~ ^ ~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:866:20: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
        for (int i = 2; i < l_index_list.size(); i += 3)
                        ~ ^ ~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:880:19: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
        for(int i = 0; i < l_vertex_list.size(); ++i)
                       ~ ^ ~~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:939:8: error: no member named 'sort' in namespace 'std'
                std::sort(l_bone_bindings.begin(), l_bone_bindings.end(), [](boneBinding const& a, boneBinding const& b) { return a.m_weight > b.m_weight; });
                ~~~~~^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:952:20: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
        for (int i = 2; i < l_index_list.size(); i += 3)
                        ~ ^ ~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Systems/FBXLoader.cpp:975:20: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
        for (int i = 0; i < l_vertex_list.size(); ++i)
                        ~ ^ ~~~~~~~~~~~~~~~~~~~~
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/GeneralizedFileLoader.cpp.o
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/MeshAsset.cpp.o
14 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:3182: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Systems/FBXLoader.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Systems/FBXLoader.cpp.o] Error 1
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/NavMeshGenerator.cpp.o
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/ObjLoader.cpp.o
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/TextureLoader.cpp.o
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Utility/ObjLoader.cpp:25:3: error: missing 'typename' prior to dependent type name 'std::basic_string_view<T>::size_type'
                std::basic_string_view<T>::size_type l_pos = 0;
                ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                typename 
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Utility/ObjLoader.cpp:28:4: error: missing 'typename' prior to dependent type name 'std::basic_string_view<T>::size_type'
                        std::basic_string_view<T>::size_type l_count = p_string.find(p_delim, l_pos);
                        ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                        typename 
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Utility/ObjLoader.cpp:257:37: error: no member named 'reduce' in namespace 'std'
                        l_vertex_list[i].m_normal = std::reduce(l_vertex_normal_sets[i].begin(), l_vertex_normal_sets[i].end()).normalize();
                                                    ~~~~~^
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Utility/ObjLoader.cpp:204:21: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
                for (int i = 2; i < l_face.size(); i++)
                                ~ ^ ~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Utility/ObjLoader.cpp:240:21: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
                for (int i = 2; i < l_index_list.size(); i += 3)
                                ~ ^ ~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Utility/ObjLoader.cpp:255:21: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
                for (int i = 0; i < l_vertex_normal_sets.size(); ++i)
                                ~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Utility/ObjLoader.cpp:275:20: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
        for (int i = 2; i < l_index_list.size(); i += 3)
                        ~ ^ ~~~~~~~~~~~~~~~~~~~
/home/tyler/bin/tempestengine/Source/Engine/TempestEngine/Utility/ObjLoader.cpp:280:20: error: comparison of integers of different signs: 'int' and 'std::vector::size_type' (aka 'unsigned long') [-Werror,-Wsign-compare]
        for (int i = 0; i < l_vertex_list.size(); i++)
                        ~ ^ ~~~~~~~~~~~~~~~~~~~~
[ 88%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/FontLoader.cpp.o
[ 89%] Building CXX object Engine/TempestEngine/CMakeFiles/TempestEngine.dir/ComponentFactory.cpp.o
8 errors generated.
Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build.make:3338: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/ObjLoader.cpp.o' failed
make[2]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/Utility/ObjLoader.cpp.o] Error 1
make[2]: Target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/build' not remade because of errors.
CMakeFiles/Makefile2:1694: recipe for target 'Engine/TempestEngine/CMakeFiles/TempestEngine.dir/all' failed
make[1]: *** [Engine/TempestEngine/CMakeFiles/TempestEngine.dir/all] Error 2
make[1]: Target 'all' not remade because of errors.
Makefile:151: recipe for target 'all' failed
make: *** [all] Error 2
make: Target 'default_target' not remade because of errors.

Unit Tests

./Runtime/UnitTests
FAILURE